STS 2 Potion Database
Ashwater
Exhaust any number of cards in your Hand.
Attack Potion
Choose 1 of 3 random Attack cards to add into your Hand.
It's free to play this turn.
Beetle Juice
Enemy's attacks deal 30% less damage for the next 4 turns.
Blessing of the Forge
Upgrade all cards in your Hand for the rest of combat.
Block Potion
Gain 12 Block.
Blood Potion
Heal for 20% of your Max HP.
Bone Brew
Summon 15.
Bottled Potential
Shuffle ALL your cards into your Draw Pile.
Draw 5 cards.
Clarity Extract
Draw 1 card.
At the start of your next 3 turns, draw 1 additional card.
Colorless Potion
Choose 1 of 3 random Colorless cards to add into your Hand.
It's free to play this turn.
Cosmic Concoction
Add 3 Upgraded Colorless cards into your Hand.
Cunning Potion
Add 3 Upgraded Shivs into your Hand.
Cure All
Gain 1 Energy.
Draw 2 cards.
Dexterity Potion
Gain 2 Dexterity.
Distilled Chaos
Play the top 3 cards of your Draw Pile.
Droplet of Precognition
Choose a card in your Draw Pile and add it into your Hand.
Duplicator
This turn, your next card is played an extra time.
Energy Potion
Gain 2 Energy.
Entropic Brew
Fill all your empty potion slots with random potions.
Essence of Darkness
Channel a Dark for each of your Orb Slots.
Explosive Ampoule
Deal 10 damage to ALL enemies.
Fairy in a Bottle
When you would die, instead this potion is discarded and you heal to 30% of your Max HP.
Fire Potion
Deal 20 damage.
Flex Potion
Gain 5 Strength.
At the end of your turn, lose 5 Strength.
Focus Potion
Gain 2 Focus.
Fortifier
Triple your Block.
Foul Potion
Deal 12 damage to EVERYONE.
Can be thrown at the Merchant for 100 Gold instead.
Fruit Juice
Gain 5 Max HP.
Fysh Oil
Gain 1 Strength and 1 Dexterity.
Gambler's Brew
Discard any number of cards, then draw that many.
Ghost in a Jar
Gain 1 Intangible.
Gigantification Potion
The next Attack you play deals triple damage.
Glowwater Potion
Exhaust your Hand.
Draw 10 cards.
Heart of Iron
Gain 7 Plating.
King's Courage
Forge 15.
Liquid Bronze
Gain 3 Thorns.
Liquid Memories
Put a card from your Discard Pile into your Hand.
It costs 0 Energy this turn.
Lucky Tonic
Gain 1 Buffer.
Mazaleth's Gift
Gain 1 Ritual.
Orobic Acid
Add a random Attack, Skill, and Power into your Hand.
They're free to play this turn.
Poison Potion
Apply 6 Poison.
Pot of Ghouls
Add 2 Souls into your Hand.
Potion of Binding
Apply 1 Weak and 1 Vulnerable to ALL enemies.
Potion of Capacity
Gain 2 Orb Slots.
Potion of Doom
Apply 33 Doom.
Potion-Shaped Rock
Deal 15 damage.
Powdered Demise
Enemy loses 9 HP at the end of each of its turns.
Power Potion
Choose 1 of 3 random Power cards to add into your Hand.
It's free to play this turn.
Radiant Tincture
Gain 1 Energy.
Gain an additional Energy at the start of your next 3 turns.
Regen Potion
Gain 5 Regen.
Shackling Potion
ALL enemies lose 7 Strength this turn.
Ship in a Bottle
Gain 10 Block.
Next turn, gain 10 Block.
Skill Potion
Choose 1 of 3 random Skill cards to add into your Hand.
It's free to play this turn.
Snecko Oil
Draw 7 cards.
Randomize the cost of cards in your Hand this turn.
Soldier's Stew
All cards containing Strike gain 1 Replay this combat.
Speed Potion
Gain 5 Dexterity.
At the end of your turn, lose 5 Dexterity.
Stable Serum
Retain your Hand for 2 turns.
Star Potion
Gain 3
.
Strength Potion
Gain 2 Strength.
Swift Potion
Draw 3 cards.
Touch of Insanity
Choose a card in your Hand.
It is free to play this combat.
Vulnerable Potion
Apply 3 Vulnerable.
Weak Potion
Apply 3 Weak.