Coolant

Coolant+

At the start of your turn, gain 2 Block for each unique Orb you have.

At the start of your turn, gain 3 Block for each unique Orb you have.

Cost 1

Coolant

Character Defect Type power
Rarity rare Cost 1
Base

At the start of your turn, gain 2 Block for each unique Orb you have.

Upgraded +

At the start of your turn, gain 3 Block for each unique Orb you have.

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