Second Wind+
Exhaust all non-Attack cards in your Hand.
Gain 5 Block for each card Exhausted.
Exhaust all non-Attack cards in your Hand.
Gain 7 Block for each card Exhausted.
Second Wind
Base
Exhaust all non-Attack cards in your Hand.
Gain 5 Block for each card Exhausted.
Upgraded +
Exhaust all non-Attack cards in your Hand.
Gain 7 Block for each card Exhausted.
Card Synergies 3
Corruption+
Skills cost 0
.
Whenever you play a Skill, Exhaust it.
Skills cost 0
.
Whenever you play a Skill, Exhaust it.
Dark Embrace+
Whenever a card is Exhausted, draw 1 card.
Whenever a card is Exhausted, draw 1 card.
Feel No Pain+
Whenever a card is Exhausted, gain 3 Block.
Whenever a card is Exhausted, gain 4 Block.
Relic Synergies 4