Crimson Mantle+
At the start of your turn, lose 1 HP and gain 8 Block.
At the start of your turn, lose 1 HP and gain 10 Block.
Crimson Mantle
Base
At the start of your turn, lose 1 HP and gain 8 Block.
Upgraded +
At the start of your turn, lose 1 HP and gain 10 Block.
Card Synergies 4
Barricade+
Block is not removed at the start of your turn.
Block is not removed at the start of your turn.
Body Slam+
Deal damage equal to your Block.
Deal damage equal to your Block.
Inferno+
At the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
At the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 9 damage to ALL enemies.
Rupture+
Whenever you lose HP on your turn, gain 1 Strength.
Whenever you lose HP on your turn, gain 2 Strength.
Relic Synergies 4