Silent Card Tier List
Ranked by player votes · Click a card to vote · Updated in real-time
This tier list is entirely based on player votes. Sign in with Google to get started — every vote shapes the rankings.
To cast your vote, visit each card's detail page and rate it from S to D. You can change your vote anytime.
Abrasive+
Sly.
Gain 1 Dexterity.
Gain 4 Thorns.
Sly.
Gain 1 Dexterity.
Gain 6 Thorns.
Accelerant+
Poison is triggered 1 additional time.
Poison is triggered 2 additional times.
Accuracy+
Shivs deal 4 additional damage.
Shivs deal 6 additional damage.
Acrobatics+
Draw 3 cards.
Discard 1 card.
Draw 4 cards.
Discard 1 card.
Adrenaline+
Gain
.
Draw 2 cards.
Exhaust.
Gain 
.
Draw 2 cards.
Exhaust.
Afterimage+
Whenever you play a card, gain 1 Block.
Innate.
Whenever you play a card, gain 1 Block.
Anticipate+
Gain 3 Dexterity this turn.
Gain 5 Dexterity this turn.
Assassinate+
Innate.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
Innate.
Deal 13 damage.
Apply 2 Vulnerable.
Exhaust.
Backflip+
Gain 5 Block.
Draw 2 cards.
Gain 8 Block.
Draw 2 cards.
Backstab+
Innate.
Deal 11 damage.
Exhaust.
Innate.
Deal 15 damage.
Exhaust.
Blade Dance+
Add 3 Shivs into your Hand.
Exhaust.
Add 4 Shivs into your Hand.
Exhaust.
Blade of Ink+
This turn, whenever you play an Attack, gain 2 Strength this turn.
This turn, whenever you play an Attack, gain 3 Strength this turn.
Blur+
Gain 5 Block.
Block is not removed at the start of your next turn.
Gain 8 Block.
Block is not removed at the start of your next turn.
Bouncing Flask+
Apply 3 Poison to a random enemy 3 times.
Apply 3 Poison to a random enemy 4 times.
Bubble Bubble+
If the enemy has Poison, apply 9 Poison.
If the enemy has Poison, apply 12 Poison.
Bullet Time+
You cannot draw additional cards this turn.
ALL cards in your Hand are free to play this turn.
You cannot draw additional cards this turn.
ALL cards in your Hand are free to play this turn.
Burst+
This turn, your next Skill is played an extra time.
This turn, your next 2 Skills are played an extra time.
Calculated Gamble+
Discard your Hand, then draw that many cards.
Exhaust.
Retain.
Discard your Hand, then draw that many cards.
Exhaust.
Cloak and Dagger+
Gain 6 Block.
Add 1 Shiv into your Hand.
Gain 6 Block.
Add 2 ShivShivs into your Hand.
Corrosive Wave+
Whenever you draw a card this turn, apply 3 Poison to ALL enemies.
Whenever you draw a card this turn, apply 4 Poison to ALL enemies.
Dagger Spray+
Deal 4 damage to ALL enemies twice.
Deal 6 damage to ALL enemies twice.
Dagger Throw+
Deal 9 damage.
Draw 1 card.
Discard 1 card.
Deal 12 damage.
Draw 1 card.
Discard 1 card.
Dash+
Gain 10 Block.
Deal 10 damage.
Gain 13 Block.
Deal 13 damage.
Deadly Poison+
Apply 5 Poison.
Apply 7 Poison.
Defend+
Gain 5 Block.
Gain 8 Block.
Deflect+
Gain 4 Block.
Gain 7 Block.
Dodge and Roll+
Gain 4 Block.
Next turn, gain 4 Block.
Gain 6 Block.
Next turn, gain 6 Block.
Echoing Slash+
Deal 10 damage to ALL enemies.
Repeat this effect for each enemy killed.
Deal 13 damage to ALL enemies.
Repeat this effect for each enemy killed.
Envenom+
Whenever an Attack deals unblocked damage, apply 1 Poison.
Whenever an Attack deals unblocked damage, apply 2 Poison.
Escape Plan+
Draw 1 card.
If you draw a Skill, gain 3 Block.
Draw 1 card.
If you draw a Skill, gain 5 Block.
Expertise+
Draw cards until you have 6 in your Hand.
Draw cards until you have 7 in your Hand.
Expose+
Remove all Artifact and Block from the enemy.
Apply 2 Vulnerable.
Exhaust.
Remove all Artifact and Block from the enemy.
Apply 3 Vulnerable.
Exhaust.
Fan of Knives+
Shivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Shivs now hit ALL enemies.
Add 5 Shivs into your Hand.
Finisher+
Deal 6 damage for each Attack already played this turn.
Deal 8 damage for each Attack already played this turn.
Flanking+
The enemy takes double damage from other players this turn.
The enemy takes double damage from other players this turn.
Flechettes+
Deal 5 damage for each Skill in your Hand.
Deal 7 damage for each Skill in your Hand.
Flick-Flack+
Sly.
Deal 7 damage to ALL enemies.
Sly.
Deal 9 damage to ALL enemies.
Follow Through+
Deal 6 damage to ALL enemies.
If the last card you played this turn was a Skill, apply 1 Weak to ALL enemies.
Deal 8 damage to ALL enemies.
If the last card you played this turn was a Skill, apply 2 Weak to ALL enemies.
Footwork+
Gain 2 Dexterity.
Gain 3 Dexterity.
Grand Finale+
Can only be played if there are no cards in your Draw Pile.
Deal 50 damage to ALL enemies.
Can only be played if there are no cards in your Draw Pile.
Deal 60 damage to ALL enemies.
Hand Trick+
Gain 7 Block.
Add Sly to a Skill in your Hand this turn.
Gain 10 Block.
Add Sly to a Skill in your Hand this turn.
Haze+
Sly.
Apply 4 Poison to ALL enemies.
Sly.
Apply 6 Poison to ALL enemies.
Hidden Daggers+
Discard 2 cards.
Add 2 Shivs into your Hand.
Discard 2 cards.
Add 2 Shivs+ into your Hand.
Infinite Blades+
At the start of your turn, add 1 Shiv into your Hand.
Innate.
At the start of your turn, add 1 Shiv into your Hand.
Knife Trap+
Play every Shiv in your Exhaust Pile on the enemy.
Upgrade and play every Shiv in your Exhaust Pile on the enemy.
Leading Strike+
Deal 7 damage.
Add 1 Shiv into your Hand.
Deal 10 damage.
Add 1 Shiv into your Hand.
Leg Sweep+
Apply 2 Weak.
Gain 11 Block.
Apply 3 Weak.
Gain 14 Block.
Malaise+
Enemy loses X Strength.
Apply X Weak.
Exhaust.
Enemy loses X+1 Strength.
Apply X+1 Weak.
Exhaust.
Master Planner+
When you play a Skill, it gains Sly.
When you play a Skill, it gains Sly.
Memento Mori+
Deal 8 damage.
Deals 4 additional damage for each card discarded this turn.
Deal 10 damage.
Deals 5 additional damage for each card discarded this turn.
Mirage+
Gain Block equal to Poison on ALL enemies.
Exhaust.
Gain Block equal to Poison on ALL enemies.
Exhaust.
Murder+
Deal 1 damage.
Deals 1 additional damage for each card drawn this combat.
Deal 1 damage.
Deals 1 additional damage for each card drawn this combat.
Neutralize+
Deal 3 damage.
Apply 1 Weak.
Deal 4 damage.
Apply 2 Weak.
Nightmare+
Choose a card.
Next turn, add 3 copies of that card into your Hand.
Exhaust.
Choose a card.
Next turn, add 3 copies of that card into your Hand.
Exhaust.
Noxious Fumes+
At the start of your turn, apply 2 Poison to ALL enemies.
At the start of your turn, apply 3 Poison to ALL enemies.
Outbreak+
Every 3 times you apply Poison, deal 11 damage to ALL enemies.
Every 3 times you apply Poison, deal 15 damage to ALL enemies.
Phantom Blades+
Shivs gain Retain.
The first Shiv you play each turn deals 9 additional damage.
Shivs gain Retain.
The first Shiv you play each turn deals 12 additional damage.
Piercing Wail+
ALL enemies lose 6 Strength this turn.
Exhaust.
ALL enemies lose 8 Strength this turn.
Exhaust.
Pinpoint+
Deal 17 damage.
Costs 1 less
for each Skill played this turn.
Deal 22 damage.
Costs 1 less
for each Skill played this turn.
Poisoned Stab+
Deal 6 damage.
Apply 3 Poison.
Deal 8 damage.
Apply 4 Poison.
Pounce+
Deal 12 damage.
The next Skill you play costs 0
.
Deal 18 damage.
The next Skill you play costs 0
.
Precise Cut+
Deal 13 damage.
Deals 2 less damage for each other card in your Hand.
Deal 16 damage.
Deals 2 less damage for each other card in your Hand.
Predator+
Deal 15 damage.
Next turn, draw 2 cards.
Deal 20 damage.
Next turn, draw 2 cards.
Prepared+
Draw 1 card.
Discard 1 card.
Draw 2 cards.
Discard 2 cards.
Reflex+
Sly.
Draw 2 cards.
Sly.
Draw 3 cards.
Ricochet+
Sly.
Deal 3 damage to a random enemy 4 times.
Sly.
Deal 3 damage to a random enemy 5 times.
Serpent Form+
Whenever you play a card, deal 4 damage to a random enemy.
Whenever you play a card, deal 5 damage to a random enemy.
Shadow Step+
Discard your Hand.
Next turn, Attacks deal double damage.
Discard your Hand.
Next turn, Attacks deal double damage.
Shadowmeld+
Double your Block gain this turn.
Double your Block gain this turn.
Skewer+
Deal 7 damage X times.
Deal 10 damage X times.
Slice+
Deal 6 damage.
Deal 9 damage.
Snakebite+
Retain.
Apply 7 Poison.
Retain.
Apply 10 Poison.
Sneaky+
Sly.
Whenever another player attacks an enemy, gain 1 Block.
Sly.
Whenever another player attacks an enemy, gain 2 Block.
Speedster+
Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
Whenever you draw a card during your turn, deal 3 damage to ALL enemies.
Storm of Steel+
Discard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Discard your Hand.
Add 1 Shiv+ into your Hand for each card discarded.
Strangle+
Deal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Deal 10 damage.
Whenever you play a card this turn, the enemy loses 3 HP.
Strike+
Deal 6 damage.
Deal 9 damage.
Sucker Punch+
Deal 8 damage.
Apply 1 Weak.
Deal 10 damage.
Apply 2 Weak.
Suppress+
Innate.
Deal 11 damage.
Apply 3 Weak.
Innate.
Deal 17 damage.
Apply 5 Weak.
Survivor+
Gain 8 Block.
Discard 1 card.
Gain 11 Block.
Discard 1 card.
Tactician+
Sly.
Gain
.
Sly.
Gain 
.
The Hunt+
Deal 10 damage.
If Fatal, gain an additional card reward.
Exhaust.
Deal 15 damage.
If Fatal, gain an additional card reward.
Exhaust.
Tools of the Trade+
At the start of your turn, draw 1 card and discard 1 card.
At the start of your turn, draw 1 card and discard 1 card.
Tracking+
Weak enemies take double damage from Attacks.
Weak enemies take double damage from Attacks.
Untouchable+
Sly.
Gain 9 Block.
Sly.
Gain 12 Block.
Up My Sleeve+
Add 3 Shivs into your Hand.
Reduce this card's cost by 1.
Add 4 Shivs into your Hand.
Reduce this card's cost by 1.
Well-Laid Plans+
At the end of your turn, Retain up to 1 card.
At the end of your turn, Retain up to 2 cards.
Wraith Form+
Gain 2 Intangible.
At the start of your turn, lose 1 Dexterity.
Gain 3 Intangible.
At the start of your turn, lose 1 Dexterity.