Abrasive

Abrasive+

Sly.
Gain 1 Dexterity.
Gain 4 Thorns.

Sly.
Gain 1 Dexterity.
Gain 6 Thorns.

Cost 3
Accelerant

Accelerant+

Poison is triggered 1 additional time.

Poison is triggered 2 additional times.

Cost 1
Accuracy

Accuracy+

Shivs deal 4 additional damage.

Shivs deal 6 additional damage.

Cost 1
Acrobatics

Acrobatics+

Draw 3 cards.
Discard 1 card.

Draw 4 cards.
Discard 1 card.

Cost 1
Adrenaline

Adrenaline+

Gain energy.
Draw 2 cards.
Exhaust.

Gain energyenergy.
Draw 2 cards.
Exhaust.

Cost 0
Afterimage

Afterimage+

Whenever you play a card, gain 1 Block.

Innate.
Whenever you play a card, gain 1 Block.

Cost 1
Anticipate

Anticipate+

Gain 3 Dexterity this turn.

Gain 5 Dexterity this turn.

Cost 0
Assassinate

Assassinate+

Innate.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.

Innate.
Deal 13 damage.
Apply 2 Vulnerable.
Exhaust.

Cost 0
Backflip

Backflip+

Gain 5 Block.
Draw 2 cards.

Gain 8 Block.
Draw 2 cards.

Cost 1
Backstab

Backstab+

Innate.
Deal 11 damage.
Exhaust.

Innate.
Deal 15 damage.
Exhaust.

Cost 0
Blade Dance

Blade Dance+

Add 3 Shivs into your Hand.
Exhaust.

Add 4 Shivs into your Hand.
Exhaust.

Cost 1
Blade of Ink

Blade of Ink+

This turn, whenever you play an Attack, gain 2 Strength this turn.

This turn, whenever you play an Attack, gain 3 Strength this turn.

Cost 1
Blur

Blur+

Gain 5 Block.
Block is not removed at the start of your next turn.

Gain 8 Block.
Block is not removed at the start of your next turn.

Cost 1
Bouncing Flask

Bouncing Flask+

Apply 3 Poison to a random enemy 3 times.

Apply 3 Poison to a random enemy 4 times.

Cost 2
Bubble Bubble

Bubble Bubble+

If the enemy has Poison, apply 9 Poison.

If the enemy has Poison, apply 12 Poison.

Cost 1
Bullet Time

Bullet Time+

You cannot draw additional cards this turn.
ALL cards in your Hand are free to play this turn.

You cannot draw additional cards this turn.
ALL cards in your Hand are free to play this turn.

Cost 3
Burst

Burst+

This turn, your next Skill is played an extra time.

This turn, your next 2 Skills are played an extra time.

Cost 1
Calculated Gamble

Calculated Gamble+

Discard your Hand, then draw that many cards.
Exhaust.

Retain.
Discard your Hand, then draw that many cards.
Exhaust.

Cost 0
Cloak and Dagger

Cloak and Dagger+

Gain 6 Block.
Add 1 Shiv into your Hand.

Gain 6 Block.
Add 2 ShivShivs into your Hand.

Cost 1
Corrosive Wave

Corrosive Wave+

Whenever you draw a card this turn, apply 3 Poison to ALL enemies.

Whenever you draw a card this turn, apply 4 Poison to ALL enemies.

Cost 1
Dagger Spray

Dagger Spray+

Deal 4 damage to ALL enemies twice.

Deal 6 damage to ALL enemies twice.

Cost 1
Dagger Throw

Dagger Throw+

Deal 9 damage.
Draw 1 card.
Discard 1 card.

Deal 12 damage.
Draw 1 card.
Discard 1 card.

Cost 1
Dash

Dash+

Gain 10 Block.
Deal 10 damage.

Gain 13 Block.
Deal 13 damage.

Cost 2
Deadly Poison

Deadly Poison+

Apply 5 Poison.

Apply 7 Poison.

Cost 1
Defend

Defend+

Gain 5 Block.

Gain 8 Block.

Cost 1
Deflect

Deflect+

Gain 4 Block.

Gain 7 Block.

Cost 0
Dodge and Roll

Dodge and Roll+

Gain 4 Block.
Next turn, gain 4 Block.

Gain 6 Block.
Next turn, gain 6 Block.

Cost 1
Echoing Slash

Echoing Slash+

Deal 10 damage to ALL enemies.
Repeat this effect for each enemy killed.

Deal 13 damage to ALL enemies.
Repeat this effect for each enemy killed.

Cost 1
Envenom

Envenom+

Whenever an Attack deals unblocked damage, apply 1 Poison.

Whenever an Attack deals unblocked damage, apply 2 Poison.

Cost 2
Escape Plan

Escape Plan+

Draw 1 card.
If you draw a Skill, gain 3 Block.

Draw 1 card.
If you draw a Skill, gain 5 Block.

Cost 0
Expertise

Expertise+

Draw cards until you have 6 in your Hand.

Draw cards until you have 7 in your Hand.

Cost 1
Expose

Expose+

Remove all Artifact and Block from the enemy.
Apply 2 Vulnerable.
Exhaust.

Remove all Artifact and Block from the enemy.
Apply 3 Vulnerable.
Exhaust.

Cost 0
Fan of Knives

Fan of Knives+

Shivs now hit ALL enemies.
Add 4 Shivs into your Hand.

Shivs now hit ALL enemies.
Add 5 Shivs into your Hand.

Cost 2
Finisher

Finisher+

Deal 6 damage for each Attack already played this turn.

Deal 8 damage for each Attack already played this turn.

Cost 1
Flanking

Flanking+

The enemy takes double damage from other players this turn.

The enemy takes double damage from other players this turn.

Cost 2
Flechettes

Flechettes+

Deal 5 damage for each Skill in your Hand.

Deal 7 damage for each Skill in your Hand.

Cost 1
Flick-Flack

Flick-Flack+

Sly.
Deal 7 damage to ALL enemies.

Sly.
Deal 9 damage to ALL enemies.

Cost 1
Follow Through

Follow Through+

Deal 6 damage to ALL enemies.
If the last card you played this turn was a Skill, apply 1 Weak to ALL enemies.

Deal 8 damage to ALL enemies.
If the last card you played this turn was a Skill, apply 2 Weak to ALL enemies.

Cost 1
Footwork

Footwork+

Gain 2 Dexterity.

Gain 3 Dexterity.

Cost 1
Grand Finale

Grand Finale+

Can only be played if there are no cards in your Draw Pile.
Deal 50 damage to ALL enemies.

Can only be played if there are no cards in your Draw Pile.
Deal 60 damage to ALL enemies.

Cost 0
Hand Trick

Hand Trick+

Gain 7 Block.
Add Sly to a Skill in your Hand this turn.

Gain 10 Block.
Add Sly to a Skill in your Hand this turn.

Cost 1
Haze

Haze+

Sly.
Apply 4 Poison to ALL enemies.

Sly.
Apply 6 Poison to ALL enemies.

Cost 3
Hidden Daggers

Hidden Daggers+

Discard 2 cards.
Add 2 Shivs into your Hand.

Discard 2 cards.
Add 2 Shivs+ into your Hand.

Cost 0
Infinite Blades

Infinite Blades+

At the start of your turn, add 1 Shiv into your Hand.

Innate.
At the start of your turn, add 1 Shiv into your Hand.

Cost 1
Knife Trap

Knife Trap+

Play every Shiv in your Exhaust Pile on the enemy.

Upgrade and play every Shiv in your Exhaust Pile on the enemy.

Cost 2
Leading Strike

Leading Strike+

Deal 7 damage.
Add 1 Shiv into your Hand.

Deal 10 damage.
Add 1 Shiv into your Hand.

Cost 1
Leg Sweep

Leg Sweep+

Apply 2 Weak.
Gain 11 Block.

Apply 3 Weak.
Gain 14 Block.

Cost 2
Malaise

Malaise+

Enemy loses X Strength.
Apply X Weak.
Exhaust.

Enemy loses X+1 Strength.
Apply X+1 Weak.
Exhaust.

Cost X
Master Planner

Master Planner+

When you play a Skill, it gains Sly.

When you play a Skill, it gains Sly.

Cost 2
Memento Mori

Memento Mori+

Deal 8 damage.
Deals 4 additional damage for each card discarded this turn.

Deal 10 damage.
Deals 5 additional damage for each card discarded this turn.

Cost 1
Mirage

Mirage+

Gain Block equal to Poison on ALL enemies.
Exhaust.

Gain Block equal to Poison on ALL enemies.
Exhaust.

Cost 1
Murder

Murder+

Deal 1 damage.
Deals 1 additional damage for each card drawn this combat.

Deal 1 damage.
Deals 1 additional damage for each card drawn this combat.

Cost 3
Neutralize

Neutralize+

Deal 3 damage.
Apply 1 Weak.

Deal 4 damage.
Apply 2 Weak.

Cost 0
Nightmare

Nightmare+

Choose a card.
Next turn, add 3 copies of that card into your Hand.
Exhaust.

Choose a card.
Next turn, add 3 copies of that card into your Hand.
Exhaust.

Cost 3
Noxious Fumes

Noxious Fumes+

At the start of your turn, apply 2 Poison to ALL enemies.

At the start of your turn, apply 3 Poison to ALL enemies.

Cost 1
Outbreak

Outbreak+

Every 3 times you apply Poison, deal 11 damage to ALL enemies.

Every 3 times you apply Poison, deal 15 damage to ALL enemies.

Cost 1
Phantom Blades

Phantom Blades+

Shivs gain Retain.
The first Shiv you play each turn deals 9 additional damage.

Shivs gain Retain.
The first Shiv you play each turn deals 12 additional damage.

Cost 1
Piercing Wail

Piercing Wail+

ALL enemies lose 6 Strength this turn.
Exhaust.

ALL enemies lose 8 Strength this turn.
Exhaust.

Cost 1
Pinpoint

Pinpoint+

Deal 17 damage.
Costs 1 less energy for each Skill played this turn.

Deal 22 damage.
Costs 1 less energy for each Skill played this turn.

Cost 3
Poisoned Stab

Poisoned Stab+

Deal 6 damage.
Apply 3 Poison.

Deal 8 damage.
Apply 4 Poison.

Cost 1
Pounce

Pounce+

Deal 12 damage.
The next Skill you play costs 0 energy.

Deal 18 damage.
The next Skill you play costs 0 energy.

Cost 2
Precise Cut

Precise Cut+

Deal 13 damage.
Deals 2 less damage for each other card in your Hand.

Deal 16 damage.
Deals 2 less damage for each other card in your Hand.

Cost 0
Predator

Predator+

Deal 15 damage.
Next turn, draw 2 cards.

Deal 20 damage.
Next turn, draw 2 cards.

Cost 2
Prepared

Prepared+

Draw 1 card.
Discard 1 card.

Draw 2 cards.
Discard 2 cards.

Cost 0
Reflex

Reflex+

Sly.
Draw 2 cards.

Sly.
Draw 3 cards.

Cost 3
Ricochet

Ricochet+

Sly.
Deal 3 damage to a random enemy 4 times.

Sly.
Deal 3 damage to a random enemy 5 times.

Cost 2
Serpent Form

Serpent Form+

Whenever you play a card, deal 4 damage to a random enemy.

Whenever you play a card, deal 5 damage to a random enemy.

Cost 3
Shadow Step

Shadow Step+

Discard your Hand.
Next turn, Attacks deal double damage.

Discard your Hand.
Next turn, Attacks deal double damage.

Cost 1
Shadowmeld

Shadowmeld+

Double your Block gain this turn.

Double your Block gain this turn.

Cost 1
Skewer

Skewer+

Deal 7 damage X times.

Deal 10 damage X times.

Cost X
Slice

Slice+

Deal 6 damage.

Deal 9 damage.

Cost 0
Snakebite

Snakebite+

Retain.
Apply 7 Poison.

Retain.
Apply 10 Poison.

Cost 2
Sneaky

Sneaky+

Sly.
Whenever another player attacks an enemy, gain 1 Block.

Sly.
Whenever another player attacks an enemy, gain 2 Block.

Cost 2
Speedster

Speedster+

Whenever you draw a card during your turn, deal 2 damage to ALL enemies.

Whenever you draw a card during your turn, deal 3 damage to ALL enemies.

Cost 2
Storm of Steel

Storm of Steel+

Discard your Hand.
Add 1 Shiv into your Hand for each card discarded.

Discard your Hand.
Add 1 Shiv+ into your Hand for each card discarded.

Cost 1
Strangle

Strangle+

Deal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.

Deal 10 damage.
Whenever you play a card this turn, the enemy loses 3 HP.

Cost 1
Strike

Strike+

Deal 6 damage.

Deal 9 damage.

Cost 1
Sucker Punch

Sucker Punch+

Deal 8 damage.
Apply 1 Weak.

Deal 10 damage.
Apply 2 Weak.

Cost 1
Suppress
Attack

Suppress+

Innate.
Deal 11 damage.
Apply 3 Weak.

Innate.
Deal 17 damage.
Apply 5 Weak.

Cost 0
Survivor

Survivor+

Gain 8 Block.
Discard 1 card.

Gain 11 Block.
Discard 1 card.

Cost 1
Tactician

Tactician+

Sly.
Gain energy.

Sly.
Gain energyenergy.

Cost 3
The Hunt

The Hunt+

Deal 10 damage.
If Fatal, gain an additional card reward.
Exhaust.

Deal 15 damage.
If Fatal, gain an additional card reward.
Exhaust.

Cost 1
Tools of the Trade

Tools of the Trade+

At the start of your turn, draw 1 card and discard 1 card.

At the start of your turn, draw 1 card and discard 1 card.

Cost 1
Tracking

Tracking+

Weak enemies take double damage from Attacks.

Weak enemies take double damage from Attacks.

Cost 2
Untouchable

Untouchable+

Sly.
Gain 9 Block.

Sly.
Gain 12 Block.

Cost 2
Up My Sleeve

Up My Sleeve+

Add 3 Shivs into your Hand.
Reduce this card's cost by 1.

Add 4 Shivs into your Hand.
Reduce this card's cost by 1.

Cost 2
Well-Laid Plans

Well-Laid Plans+

At the end of your turn, Retain up to 1 card.

At the end of your turn, Retain up to 2 cards.

Cost 1
Wraith Form
Power

Wraith Form+

Gain 2 Intangible.
At the start of your turn, lose 1 Dexterity.

Gain 3 Intangible.
At the start of your turn, lose 1 Dexterity.

Cost 3