Necrobinder Synergies
End of Days+
Apply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Apply 37 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
No Escape+
Apply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.
Apply 15 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.
Borrowed Time+
Apply 3 Doom to yourself.
Gain
.
Apply 3 Doom to yourself.
Gain 
.
Countdown+
At the start of your turn, apply 6 Doom to a random enemy.
At the start of your turn, apply 9 Doom to a random enemy.
Deathbringer+
Apply 21 Doom and 1 Weak to ALL enemies.
Apply 26 Doom and 1 Weak to ALL enemies.
Negative Pulse+
Gain 5 Block.
Apply 7 Doom to ALL enemies.
Gain 6 Block.
Apply 11 Doom to ALL enemies.
Oblivion+
Whenever you play a card this turn, apply 3 Doom to the enemy.
Whenever you play a card this turn, apply 4 Doom to the enemy.
Reaper Form+
Whenever Attacks deal damage, they also apply that much Doom.
Retain.
Whenever Attacks deal damage, they also apply that much Doom.
Scourge+
Apply 13 Doom.
Draw 1 card.
Apply 16 Doom.
Draw 2 cards.
Time's Up+
Deal damage equal to the enemy's Doom.
Exhaust.
Retain.
Deal damage equal to the enemy's Doom.
Exhaust.
Devour Life+
Whenever you play a Soul, Summon 1.
Whenever you play a Soul, Summon 2.
Haunt+
Whenever you play a Soul, a random enemy loses 6 HP.
Whenever you play a Soul, a random enemy loses 8 HP.
Afterlife+
Summon 6.
Exhaust.
Summon 9.
Exhaust.
Capture Spirit+
Enemy loses 3 HP.
Add 3 Souls into your Draw Pile.
Enemy loses 4 HP.
Add 4 Souls into your Draw Pile.
Cleanse+
Summon 3.
Exhaust 1 card from your Draw Pile.
Summon 5.
Exhaust 1 card from your Draw Pile.
Dirge+
Summon 3 X times.
Add X Souls into your Draw Pile.
Summon 4 X times.
Add X Souls+ into your Draw Pile.
Glimpse Beyond+
ALL players add 3 Souls into their Draw Pile.
Exhaust.
ALL players add 4 Souls into their Draw Pile.
Exhaust.
Invoke+
Next turn, Summon 2 and gain 
.
Next turn, Summon 3 and gain 

.
Seance+
Ethereal.
Transform a card in your Draw Pile into Soul.
Ethereal.
Transform a card in your Draw Pile into Soul+.
Wisp+
Gain
.
Exhaust.
Retain.
Gain
.
Exhaust.
Soul Storm+
Deal 9 damage.
Deals 2 additional damage for each Soul in your Exhaust Pile.
Deal 9 damage.
Deals 3 additional damage for each Soul in your Exhaust Pile.
Call of the Void+
At the start of your turn, add 1 random card into your Hand.
It gains Ethereal.
Innate.
At the start of your turn, add 1 random card into your Hand.
It gains Ethereal.
Pull from Below+
Deal 5 damage for each Ethereal card played this combat.
Deal 7 damage for each Ethereal card played this combat.
Pagestorm+
Whenever you draw an Ethereal card, draw 1 card.
Whenever you draw an Ethereal card, draw 1 card.
Sculpting Strike+
Deal 8 damage.
Add Ethereal to a card in your Hand.
Deal 11 damage.
Add Ethereal to a card in your Hand.
Spirit of Ash+
Whenever you play an Ethereal card, gain 4 Block.
Whenever you play an Ethereal card, gain 5 Block.
Veilpiercer+
Deal 10 damage.
The next Ethereal card you play costs 0
.
Deal 13 damage.
The next Ethereal card you play costs 0
.
Banshee's Cry+
Deal 33 damage to ALL enemies.
Costs 
less for each Ethereal card played this combat.
Deal 39 damage to ALL enemies.
Costs 
less for each Ethereal card played this combat.
Friendship+
Lose 2 Strength.
Gain
at the start of each turn.
Lose 1 Strength.
Gain
at the start of each turn.
Necro Mastery+
Summon 5.
Whenever Osty loses HP, ALL enemies lose that much HP as well.
Summon 8.
Whenever Osty loses HP, ALL enemies lose that much HP as well.
Bodyguard+
Summon 5.
Summon 7.
Calcify+
Osty's attacks deal 4 additional damage.
Osty's attacks deal 6 additional damage.
Legion of Bone+
ALL players Summon 6.
Exhaust.
ALL players Summon 8.
Exhaust.
Pull Aggro+
Summon 4.
Gain 7 Block.
Summon 5.
Gain 9 Block.
Reanimate+
Summon 20.
Exhaust.
Summon 25.
Exhaust.
Sic 'Em+
Osty deals 5 damage.
Whenever Osty hits this enemy this turn, Summon 2.
Osty deals 6 damage.
Whenever Osty hits this enemy this turn, Summon 3.
Spur+
Retain.
Summon 3.
Osty heals 5 HP.
Retain.
Summon 5.
Osty heals 7 HP.
High Five+
Osty deals 11 damage and applies 2 Vulnerable to ALL enemies.
Osty deals 13 damage and applies 3 Vulnerable to ALL enemies.
Sacrifice+
Retain.
If Osty is alive, he dies and you gain Block equal to double his Max HP.
Retain.
If Osty is alive, he dies and you gain Block equal to double his Max HP.
Demesne+
Ethereal.
At the start of your turn, gain
and draw 1 additional card.
Ethereal.
At the start of your turn, gain
and draw 1 additional card.
Forbidden Grimoire+
At the end of combat, you may remove a card from your Deck.
Eternal.
At the end of combat, you may remove a card from your Deck.
Eternal.
Drain Power+
Deal 10 damage.
Upgrade 2 random cards in your Discard Pile.
Deal 12 damage.
Upgrade 3 random cards in your Discard Pile.
Dredge+
Put 3 cards from your Discard Pile into your Hand.
Exhaust.
Retain.
Put 3 cards from your Discard Pile into your Hand.
Exhaust.
Grave Warden+
Gain 8 Block.
Add a Soul into your Draw Pile.
Gain 10 Block.
Add a Soul+ into your Draw Pile.
Neurosurge+
Gain

.
Draw 2 cards.
At the start of your turn, apply 3 Doom to yourself.
Gain 4
.
Draw 2 cards.
At the start of your turn, apply 3 Doom to yourself.
Parse+
Ethereal.
Draw 3 cards.
Ethereal.
Draw 4 cards.
Reave+
Deal 9 damage.
Add a Soul into your Draw Pile.
Deal 11 damage.
Add a Soul+ into your Draw Pile.
Bury+
Deal 52 damage.
Deal 63 damage.
Blight Strike+
Deal 8 damage.
Apply Doom equal to damage dealt.
Deal 10 damage.
Apply Doom equal to damage dealt.
Death March+
Deal 8 damage.
Deals 3 additional damage for each card drawn during your turn.
Deal 9 damage.
Deals 4 additional damage for each card drawn during your turn.
Debilitate+
Deal 7 damage.
Vulnerable and Weak are twice as effective against the enemy for the next 3 turns.
Deal 9 damage.
Vulnerable and Weak are twice as effective against the enemy for the next 4 turns.
Defile+
Ethereal.
Deal 13 damage.
Ethereal.
Deal 17 damage.
Fear+
Ethereal.
Deal 7 damage.
Apply 1 Vulnerable.
Ethereal.
Deal 8 damage.
Apply 2 Vulnerable.
Transfigure+
Add Replay to a card in your Hand.
It costs an extra
.
Exhaust.
Add Replay to a card in your Hand.
It costs an extra
.
Eradicate+
Retain.
Deal 11 damage X times.
Retain.
Deal 14 damage X times.
The Scythe+
Deal 13 damage.
Permanently increase this card's damage by 3.
Exhaust.
Deal 13 damage.
Permanently increase this card's damage by 4.
Exhaust.
Lethality+
Ethereal.
The first Attack each turn deals 50% additional damage.
Ethereal.
The first Attack each turn deals 75% additional damage.
Squeeze+
Osty deals 25 damage.
Deals 5 additional damage for ALL your other Osty Attacks.
Osty deals 30 damage.
Deals 6 additional damage for ALL your other Osty Attacks.