Particle Wall+
Gain 9 Block.
Return this card to your Hand.
Gain 12 Block.
Return this card to your Hand.
2
The Sealed Throne+
Whenever you play a card, gain
.
Innate.
Whenever you play a card, gain
.
3
Child of the Stars+
Whenever you spend
, gain 2 Block for each
spent.
Whenever you spend
, gain 3 Block for each
spent.
Convergence+
Next turn, gain
and
.
Retain your Hand this turn.
Next turn, gain
and 
.
Retain your Hand this turn.
Gather Light+
Gain 7 Block.
Gain
.
Gain 10 Block.
Gain
.
Genesis+
At the start of your turn, gain 
.
At the start of your turn, gain 

.
Glow+
Gain
.
Draw 2 cards.
Gain 
.
Draw 2 cards.
Hidden Cache+
Gain
.
Next turn, gain 

.
Gain
.
Next turn, gain 


.
Solar Strike+
Deal 8 damage.
Gain
.
Deal 9 damage.
Gain 
.
Venerate+
Gain 
.
Gain 

.
Devastate+
Deal 30 damage.
Deal 40 damage.
4
Prolong+
Next turn, gain Block equal to your current Block.
Exhaust.
Next turn, gain Block equal to your current Block.
Royal Gamble+
Gain 9
.
Exhaust.
Retain.
Gain 9
.
Exhaust.
5
Shining Strike+
Deal 8 damage.
Gain 
.
Put this card on top of your Draw Pile.
Deal 11 damage.
Gain 
.
Put this card on top of your Draw Pile.
Comet+
Deal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Deal 44 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
5
Decisions, Decisions+
Draw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Draw 5 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
6
Seven Stars+
Deal 7 damage to ALL enemies 7 times.
Deal 7 damage to ALL enemies 7 times.
7
Cloak of Stars+
Gain 7 Block.
Gain 10 Block.
1
I Am Invincible+
Gain 9 Block.
At the end of your turn, if this is on top of your Draw Pile, play it.
Gain 12 Block.
At the end of your turn, if this is on top of your Draw Pile, play it.
Quasar+
Choose 1 of 3 random Colorless cards to add into your Hand.
Choose 1 of 3 random Upgraded Colorless cards to add into your Hand.
2
Reflect+
Gain 17 Block.
Blocked attack damage is reflected to your attacker this turn.
Gain 21 Block.
Blocked attack damage is reflected to your attacker this turn.
3
Seeking Edge+
Forge 7.
Sovereign Blade now deals damage to ALL enemies.
Forge 11.
Sovereign Blade now deals damage to ALL enemies.
Sword Sage+
Increase the cost of Sovereign Blade by 1.
Sovereign Blade now hits an additional time.
Increase the cost of Sovereign Blade by 1.
Sovereign Blade now hits an additional time.
Bulwark+
Gain 13 Block.
Forge 10.
Gain 16 Block.
Forge 13.
Conqueror+
Forge 3.
Sovereign Blade deals double damage to the enemy this turn.
Forge 5.
Sovereign Blade deals double damage to the enemy this turn.
Furnace+
At the start of your turn, Forge 4.
At the start of your turn, Forge 6.
Refine Blade+
Forge 6.
Next turn, gain
.
Forge 10.
Next turn, gain
.
Spoils of Battle+
Forge 10.
Forge 15.
Summon Forth+
Forge 8.
Put Sovereign Blade into your Hand from anywhere.
Forge 11.
Put Sovereign Blade into your Hand from anywhere.
The Smith+
Forge 30.
Forge 40.
4
Wrought in War+
Deal 7 damage.
Forge 5.
Deal 9 damage.
Forge 7.
Heavenly Drill+
Deal 8 damage X times.
Double X if it's 4 or more.
Deal 10 damage X times.
Double X if it's 4 or more.
Heirloom Hammer+
Deal 17 damage.
Choose a Colorless card in your Hand.
Add a copy of that card into your Hand.
Deal 22 damage.
Choose a Colorless card in your Hand.
Add a copy of that card into your Hand.
Void Form+
End your turn.
The first 2 cards you play each turn are free to play.
End your turn.
The first 3 cards you play each turn are free to play.
Bombardment+
Deal 18 damage.
At the start of your turn, plays from the Exhaust Pile.
Exhaust.
Deal 24 damage.
At the start of your turn, plays from the Exhaust Pile.
Exhaust.
Knockout Blow+
Deal 30 damage.
If this kills an enemy, gain 



.
Deal 38 damage.
If this kills an enemy, gain 



.
Orbit+
Every 4
you spend, gain
.
Every 4
you spend, gain
.
Alignment+
Gain 
.
Gain 

.
2
Big Bang+
Draw 1 card.
Gain
.
Gain
.
Forge 5.
Exhaust.
Innate.
Draw 1 card.
Gain
.
Gain
.
Forge 5.
Exhaust.
Hegemony+
Deal 15 damage.
Next turn, gain 
.
Deal 18 damage.
Next turn, gain 

.
Photon Cut+
Deal 10 damage.
Draw 1 card.
Put 1 card from your Hand on top of your Draw Pile.
Deal 13 damage.
Draw 2 cards.
Put 1 card from your Hand on top of your Draw Pile.
CHARGE!!+
Choose 2 cards in your Draw Pile to Transform into Minion Strikes.
Choose 2 cards in your Draw Pile to Transform into Minion Strikes+.
Cosmic Indifference+
Gain 6 Block.
Put a card from your Discard Pile on top of your Draw Pile.
Gain 9 Block.
Put a card from your Discard Pile on top of your Draw Pile.
Guiding Star+
Deal 12 damage.
Next turn, draw 2 cards.
Deal 13 damage.
Next turn, draw 3 cards.
2
Kingly Punch+
Deal 8 damage.
Whenever you draw this card, increase its damage by 3 this combat.
Deal 8 damage.
Whenever you draw this card, increase its damage by 5 this combat.
Pale Blue Dot+
If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
If you play 5 or more cards in a turn, draw 2 cards at the start of your next turn.