Red Mask
At the start of each combat, apply 1 Weak to ALL enemies.
Card Synergies 7
Uppercut+
Deal 13 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Deal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Follow Through+
Deal 6 damage to ALL enemies.
If the last card you played this turn was a Skill, apply 1 Weak to ALL enemies.
Deal 8 damage to ALL enemies.
If the last card you played this turn was a Skill, apply 2 Weak to ALL enemies.
Leg Sweep+
Apply 2 Weak.
Gain 11 Block.
Apply 3 Weak.
Gain 14 Block.
Malaise+
Enemy loses X Strength.
Apply X Weak.
Exhaust.
Enemy loses X+1 Strength.
Apply X+1 Weak.
Exhaust.
Sucker Punch+
Deal 8 damage.
Apply 1 Weak.
Deal 10 damage.
Apply 2 Weak.
Suppress+
Innate.
Deal 11 damage.
Apply 3 Weak.
Innate.
Deal 17 damage.
Apply 5 Weak.
Tracking+
Weak enemies take double damage from Attacks.
Weak enemies take double damage from Attacks.
Relic Synergies 2