Runic Capacitor
Start each combat with 3 additional Orb Slots.
Card Synergies 6
Barrage+
Deal 5 damage for each Channeled Orb.
Deal 7 damage for each Channeled Orb.
Chaos+
Channel 1 random Orb.
Channel 2 random Orbs.
Consuming Shadow+
Channel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Channel 3 Dark.
At the end of your turn, Evoke your leftmost Orb.
Darkness+
Channel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Channel 1 Dark.
Trigger the passive ability of all Dark twice.
Glacier+
Gain 6 Block.
Channel 2 Frost.
Gain 9 Block.
Channel 2 Frost.
Loop+
At the start of your turn, trigger the passive ability of your rightmost Orb.
At the start of your turn, trigger the passive ability of your rightmost 2 times.
Card Anti-Synergies 1
Relic Synergies 4