Velvet Choker
Gain
at the start of each turn.
You cannot play more than 6 cards per turn.
Barricade+
Block is not removed at the start of your turn.
Block is not removed at the start of your turn.
Body Slam+
Deal damage equal to your Block.
Deal damage equal to your Block.
Cascade+
Play the top X cards of your Draw Pile.
Play the top X+1 cards of your Draw Pile.
Impervious+
Gain 30 Block.
Exhaust.
Gain 40 Block.
Exhaust.
Whirlwind+
Deal 5 damage to ALL enemies X times.
Deal 8 damage to ALL enemies X times.
Malaise+
Enemy loses X Strength.
Apply X Weak.
Exhaust.
Enemy loses X+1 Strength.
Apply X+1 Weak.
Exhaust.
Aggression+
At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
Innate.
At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
Anger+
Deal 6 damage.
Add a copy of this card into your Discard Pile.
Deal 8 damage.
Add a copy of this card into your Discard Pile.
Barricade+
Block is not removed at the start of your turn.
Block is not removed at the start of your turn.
Conflagration+
Deal 8 damage to ALL enemies.
Deals 2 additional damage for each other Attack you've played this turn.
Deal 9 damage to ALL enemies.
Deals 3 additional damage for each other Attack you've played this turn.
Expect a Fight+
Gain
for each Attack in your Hand.
Gain
for each Attack in your Hand.
Juggling+
Add a copy of the third Attack you play each turn into your Hand.
Innate.
Add a copy of the third Attack you play each turn into your Hand.
Rage+
Whenever you play an Attack this turn, gain 3 Block.
Whenever you play an Attack this turn, gain 5 Block.
Whirlwind+
Deal 5 damage to ALL enemies X times.
Deal 8 damage to ALL enemies X times.
Accuracy+
Shivs deal 4 additional damage.
Shivs deal 6 additional damage.
Blade Dance+
Add 3 Shivs into your Hand.
Exhaust.
Add 4 Shivs into your Hand.
Exhaust.
Blade of Ink+
This turn, whenever you play an Attack, gain 2 Strength this turn.
This turn, whenever you play an Attack, gain 3 Strength this turn.
Cloak and Dagger+
Gain 6 Block.
Add 1 Shiv into your Hand.
Gain 6 Block.
Add 2 ShivShivs into your Hand.
Envenom+
Whenever an Attack deals unblocked damage, apply 1 Poison.
Whenever an Attack deals unblocked damage, apply 2 Poison.
Fan of Knives+
Shivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Shivs now hit ALL enemies.
Add 5 Shivs into your Hand.
Hidden Daggers+
Discard 2 cards.
Add 2 Shivs into your Hand.
Discard 2 cards.
Add 2 Shivs+ into your Hand.
Infinite Blades+
At the start of your turn, add 1 Shiv into your Hand.
Innate.
At the start of your turn, add 1 Shiv into your Hand.
Knife Trap+
Play every Shiv in your Exhaust Pile on the enemy.
Upgrade and play every Shiv in your Exhaust Pile on the enemy.
Leading Strike+
Deal 7 damage.
Add 1 Shiv into your Hand.
Deal 10 damage.
Add 1 Shiv into your Hand.
Phantom Blades+
Shivs gain Retain.
The first Shiv you play each turn deals 9 additional damage.
Shivs gain Retain.
The first Shiv you play each turn deals 12 additional damage.
Storm of Steel+
Discard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Discard your Hand.
Add 1 Shiv+ into your Hand for each card discarded.
Strangle+
Deal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Deal 10 damage.
Whenever you play a card this turn, the enemy loses 3 HP.
Up My Sleeve+
Add 3 Shivs into your Hand.
Reduce this card's cost by 1.
Add 4 Shivs into your Hand.
Reduce this card's cost by 1.
All for One+
Deal 10 damage.
Put ALL 0
cards from your Discard Pile into your Hand.
Deal 14 damage.
Put ALL 0
cards from your Discard Pile into your Hand.
Oblivion+
Whenever you play a card this turn, apply 3 Doom to the enemy.
Whenever you play a card this turn, apply 4 Doom to the enemy.
Make It So+
Deal 6 damage.
Every 3 Skills you play in a turn, put this into your Hand.
Deal 9 damage.
Every 3 Skills you play in a turn, put this into your Hand.
Monologue+
Whenever you play a card this turn, gain 1 Strength this turn.
Retain.
Whenever you play a card this turn, gain 1 Strength this turn.
Hidden Gem+
A random card in your Draw Pile gains Replay 2.
A random card in your Draw Pile gains Replay 3.
Panache+
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Every time you play 5 cards in a single turn, deal 14 damage to ALL enemies.